Quests are effectively a series of battles, which play out on tiny three-by-three grids. Above this stands your enemy, which may be anything from angry goblins – armed with massive shields and pointy spears – to enraged wildlife. At any given moment, you must ensure your party is in the best ios game development to strike, while ensuring they avoid enemy attacks.
Battles are fleeting, and even entire adventures often only last for a matter of minutes. But repeated play does unveil new strategies, and new capabilities to try your hand with. It still might not be the deepest of strategy titles, but the bite-sized and breezy action is perfectly suited to mobile play.
- Clash Royale
With developer Supercell known for some of the biggest-grossing (and, in IAP terms, grossest) ios game development on the App Store, you might approach Clash Royale with suspicion. After all, it feeds off of a kind of collector mentality, and is stuffed full of IAP. But look past that and you’ll find one of the most infuriatingly compulsive multiplayer titles around.
The basic set-up has you battling other players online, on tiny single-screen arenas. Each player has a King tower and two smaller flanking buildings. Units are placed on the battlefield by selecting cards from your deck (four being available at any one time) and each costs some ‘elixir’ (which slowly refills). Duels are all about figuring out how to best your opponent by countering their attacks and unleashing surprises of your own.
This could all have gone so wrong, but Clash Royale is a surprisingly fair ios game development . Sure, if you want the best units and access to the top arena immediately, you’re going to have to pay a small fortune. But if you’re happy scrapping away in the lower leagues, you can play and slowly build a better deck without spending a penny. Even the timer system to unlock chests won in combat doesn’t prove irksome, given that without it, you’d probably end up playing Clash Royale around the clock.
- It’s Full of Sparks
It’s not easy being a firecracker. One minute, you’re happily going about your business; the next, you explode in a shower of noise and pretty lights. Still, things are a lot worse when you’re actually aware of all this, like the firecrackers in It’s Full of Sparks.
Conscious of their impending doom, their aim is to sprint towards water and put out their sparks. But their world is one full of platforms and contraptions, intent on impeding their progress – even more so when the firecrackers don coloured shades that enable them to toggle the visibility of hazards and platforms alike.
Each of the 80 levels becomes a speed-run platform ios game development with pathfinding puzzler overtones. You must figure out not only how to reach the blissful pool of live-preserving water, but also master the finger-dancing choreography required to get there in time.
Some levels stretch frustration too far. Mostly, this occurs when the slippy controls don’t afford you the precision required to get through complex leapy bits. On the whole, though, this is an amusing fast-paced platform ios game development , with clever level design and plenty of charm.
- Golf Blitz
This side-on crazy golf effort (with emphasis on the crazy) is a spiritual successor to Super Stickman Golf 3 – or at least that ios game development race mode. But whereas Super Stickman Golf 3 was perhaps better suited to iPad’s screen acres, Golf Blitz has clearly been fine-tuned for quickfire phone-based play.
Bouts have you face up to three online opponents, and your aim is to race to the green, and putt first. As you might expect if you’ve played Super Stickman Golf ios game development , the courses here aren’t like anything in the real world. Instead, you’re likely to be playing on jagged levitating islands covered in goo, or courses carved into tunnels deep below the ground.
Unlike Super Stickman Golf 3’s race mode, which was more or less about hitting the ball as quickly as possible, Golf Blitz adds a modicum of strategy ios game development through a cool down timer. You’re therefore better off planning shots, and making use of power-ups to get an edge, such as when using a fiery super ball to unsportingly blast an opponent’s ball out of the way.